NBA EUROPE 2027
Paris × Manchester · Spurs × Pelicans

THE GAME
MOVES TO EUROPE.

A social-first content ecosystem designed to travel from feeds to streets to landmark screens — with entertainment, rivalry, scale and Wilson built into the experience.
16Films
6Pillars
2Cities
01 · The ecosystem

One matchup.
Six ways to own culture.

Each content pillar has a different job: build anticipation, humanize the rivalry, create an animated storyworld, add a live AI fan experience, generate impossible city moments, and deliver a premium landmark spectacle.

01 / FEED

Promo
Reels

Fast, visual, city-led films engineered for immediate social hooks and repeat viewing.

9:16High tempo
02 / PEOPLE

The
French Way

A repeatable Wemby × Zion comedy format built on chemistry, culture and basketball as a shared language.

EpisodicCharacter-led
03 / CITY

Fake Out
of Home

Impossible installations captured with the realism of something the public genuinely discovered on the street.

FOOHViral scale
04 / LANDMARK

3D
Billboard

A premium anamorphic takeover designed for Piccadilly — high-end motion graphics, rivalry and product integration.

16:9Anamorphic
05 / STORYWORLD

City Court
Animation

A stylized urban mini-series where Paris and Manchester compete through five basketball challenges.

5 episodesDigital comic
06 / INTERACTION

Zion AI
Experience

A live conversational basketball avatar that talks, teaches, challenges and reacts to fans in real time.

InteractiveFan tech
02 · Promo video / reels

Paris becomes
the court.

Short-form films built around one instantly readable visual hook. The city, the ball and the countdown become the storytelling devices — designed to stop scroll before the brand message lands.

Promo Reel 01▶
Promo Reel · 9:16

Paris in Motion

A cinematic opening statement for the European games.

Promo Reel 02▶
Promo Reel · 9:16

24-Second City

Basketball rhythm turns everyday Paris into a live countdown.

Promo Reel 03▶
Promo Reel · 9:16

The Ball Takes Paris

An oversized Wilson-led visual hook that moves through the city.

Promo Reel 04▶
Promo Reel · 9:16

One City. One Game.

Fast urban choreography connects Paris to the game.

03 · Viral Wemby × Zion series

THE FRENCH WAY.

Realistic, character-led comedy gives the campaign a human voice. Wemby teaches Zion “how we do it in France”; Zion plays along — until basketball finally gives them a language they both understand.

“Finally… now we speak the same language.”
A repeatable social format with dry humor, cultural details and a built-in basketball payoff. Easy to expand into food, fashion, art, cafés, transport and local rituals.
Wemby
WembyRefined · calm · local guide
Zion
ZionPower · warmth · fish out of water
The French Way v1▶
The French Way

Main Film · V1

Culture clash, refined Paris rituals and a basketball release.

The French Way v2▶
The French Way

Main Film · V2

An alternate cut focused on character, timing and chemistry.

Episode 02▶
Episode 02

Slow Down

Zion discovers that doing nothing can be harder than basketball.

Episode 03▶
Episode 03

The French Lesson

Another local ritual becomes a competitive character moment.

04 · Fake out of home

Impossible scale.
Captured like reality.

The installations are intentionally unbelievable; the camera language is not. Handheld phones, real traffic, natural light and understated reactions make every execution feel discovered rather than staged.

FOOH 01▶
Paris · FOOH

Ballon de Paris

Wilson becomes a moving landmark above the city.

FOOH 02▶
City · FOOH

City Takeover

Team identity arrives as an impossible installation in public space.

Paris Changes Colors▶
Paris · FOOH

Paris Changes Colors

One street. Two team worlds. A visual rivalry you can walk through.

Eiffel Backboard▶
Paris · FOOH

Eiffel Backboard

An iconic landmark becomes part of the basketball structure.

Team Takeover Elevator▶
Manchester · FOOH

Takeover Elevator

Spurs, Pelicans and Wilson rise through one living city façade.

Giant Rim▶
Manchester · FOOH

The Giant Rim

A city-block-scale installation creates an instant phone-first spectacle.

Wilson as a story device,
not a logo placement.

The ball connects the ecosystem. It can trigger transformations, move between cities, anchor giant installations and become the hero object in the anamorphic billboard. That creates sponsor value without interrupting the entertainment.

05 · 3D billboard / Piccadilly

THE COURT
OF COLLISION.

A premium anamorphic world where Spurs and Pelicans build from opposite sides, collide at center court, and resolve into one hero NBA moment. The 3D illusion crosses a fake inner frame — never the real screen boundary.

Piccadilly · 3D Billboard

Real London traffic and crowd reactions below. High-end motion graphics, dimensional team worlds and Wilson integrated as the central hero object.

True anamorphic logic

Objects overlap a virtual inner frame to create depth while staying fully inside the physical LED canvas.

Live city context

Traffic, buses, pedestrians and natural reactions remain active beneath the screen, making the spectacle feel real.

Premium brand theatre

Not a simple logo reveal: the teams become opposing 3D visual worlds and Wilson is the object that brings them together.

06 · Animated mini-series

CITY COURT.
Two cities. Five challenges.

A clean, stylized urban basketball mini-series built around Wemby and Zion as friends and rivals. Paris and Manchester become playable courts, Wilson connects every chapter, and each round gives the cities — and their people — a different role in the game.

Animation proof of concept · 16:9
Series architecture · Full compilation ≈ 05:00

Basketball becomes a city-wide challenge.

The story starts with a playful message — “Your city or mine?” / “Both.” — then escalates through five challenges. Wemby and Zion stay competitive, smiling and clearly friends; the tone is urban, energetic and premium rather than aggressive.

01
THE PASS

One-touch relay through locals: kid, waiter, cyclist, dancer and musician in Paris; tram passenger, skater, rider, barber and street player in Manchester.

02
CITY OBSTACLE

Basketball parkour through each city. Wemby is fluid and elegant; Zion is low, explosive and fast. They finish almost together.

03
STYLE POINTS

The crowd becomes the jury. Signature moves, playful scoring and a comic 9.6 vs 9.7 moment make skill feel social and shareable.

04
CALL YOUR CITY

Local dancers, couriers, students, skaters, musicians and street players join in a 3-on-3 / 4-on-4 cross-city streetball montage.

05
ONE SHOT

With the score tied, both cities go silent. Two long-range shots rise, merge into one Wilson ball, travel across Europe and land inside the final NBA arena.

Prologue: “The Challenge” · 00:35   +   Final payoff: 00:15. The five challenge chapters can live independently as social episodes or combine into one approximately five-minute hero film.
07 · Digital comic book

CITY COURT.
Read the rivalry.

The animated storyworld becomes a collectible digital comic — a chapter-by-chapter companion that introduces Wemby, Zion, Paris, Manchester and the five challenges in a format designed to be explored, shared and expanded.

08 · Interactive AI fan experience

ZION AI.
Talk to the game.

A live digital Zion experience that turns the fan from spectator into participant. Fans can talk to Zion, ask basketball questions, get coaching, take on reaction and crossover challenges, and create shareable personalized moments.

Zion AI · Experience film01:26 · 16:9
TALK

Natural real-time conversation with a warm, playful Zion personality — questions about basketball, mentality and the game.

LEARN

Short coaching moments turn answers into visual breakdowns: first step, balance, power, control and technique.

CHALLENGE

Reaction tests, crossover scoring and movement analysis transform the screen into an active basketball experience.

SHARE

Each fan can leave with a personalized result, score or short social clip — extending the physical installation into the feed.

ONE GAME.
AN ENTIRE
ECOSYSTEM.

Social-firstDesigned to travel
Character-ledBuilt for repeatability
Partner-readyWilson integrated naturally
City-scaleParis + Manchester